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Written by Vessel
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Sunday, 19 April 2009 15:30 |
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With increased efforts into making Lunar Radiation a good game, we have decided to found a new game development company that will be responsible for the title: Embermoon Entertainment.
Following these events; this webpage has gotten a new design together with the forum and strategy guide.
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Last Updated ( Sunday, 19 April 2009 17:55 )
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Written by Vessel
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Wednesday, 07 January 2009 23:40 |
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Planning of game design and development of the game engine are finalizing as we speak.
The Lunar Engine is a cutting edge game engine for 2D-graphics, with support for newest OpenGL 2.1 features.
The engine also supports older systems, and will use older OpenGL 1.x functionality if required.
In August 2009 we will begin production of the game. With todays expectations we think the game will be nearing completion Q4 2010.
The strategy guide is under development. Take a look if you want a sneak peak at some of the game's details. More data is added weekly.
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Last Updated ( Sunday, 19 April 2009 14:24 )
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Written by Vessel
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Tuesday, 06 January 2009 23:29 |
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This site is tributed to Lunar Radiation, an arcade shoot 'em up game (like Tyrian and Raptor) under development. It has RPG elements like skilltrees and spells and is huge in content. There will be online highscore lists based on your online profile, so you can compare yourself with other players. There will be held competitions with prizes for great accomplishments.
If you're interested in this game, check out our forum and maybe subscribe to our RSS-feed. A great way to be able to ask questions and stay updated. Create an account and be ready for release (you can even be a beta-tester when the time comes).
Lunar Radiation is made by Embermoon Entertainment. It's made in C++ and OpenGL. Stay tuned!
Detailed Lunar Radiation features:
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Last Updated ( Sunday, 19 April 2009 17:55 )
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